I am an Information Science and Technology student with a passion for game development, specializing in Unreal Engine 5 and 3D environment design. I enjoy creating immersive, eerie atmospheres and experimenting with interactive storytelling. Currently, I am developing a spooky, story-driven challenge game, where I handle all aspects of development, including game design, programming, 3D modeling, sound design, and storytelling. My goal is to create immersive and atmospheric experiences that keep players on the edge of their seats.
Machine Operator at US Aluminum, Milwaukee, WI, June 2022 - August 2023 (Seasonal)
As a Machine Operator at US Aluminum, I was responsible for ensuring the efficient operation of machinery used to process aluminum coils into gutter parts. I played a key role in maintaining machine performance, some troubleshooting issues, and ensuring consistent quality and quantity of the products. My responsibilities also included performing routine maintenance, ensuring safety standards were met, and contributing to the smooth workflow in the production process.
Lead Developer / Designer - November 2023 - Present
University of Wisconsin-Milwaukee, 2022 - Present
Major: Information Science and Technology (IST)
Anticipated Graduation: May 2027
Summary: As a new Information Science and Technology (IST) major at the University of Wisconsin-Milwaukee, I am eager to develop my skills in technology and design. With a focus on both technical skills and creative problem-solving, my goal is to create a strong foundation in areas such as web development and interactive design. I am excited to learn how technology can be applied to various industries and I look forward to contributing innovative solutions in the future.
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